Apple


Found and Mac and Apple and Technology and Tips & Tricks and invertmikekochansky on 06 May 2008 07:49 am

Here is a pretty useless tip.  You can invert the colors on your Mac’s screen by pressing ctrl+option+command+8. Yeah, it looks kind of cool, but thats about it. It doesn’t serve any real purpose that I am aware of.

The only use I have ever found for it, was as a prank.  When Best Buy first started carrying Macs, which was around Christmas time, I decided to go have a little fun with them.  I went around to their whole section of about 6 Macs and very quickly inverted the colors on all of them while no one was looking.  When they walked back through, they were dumbfounded. One employee called another over for help, and before you know it, there were about 5 Best Buy employees standing there confused as could be.  They were all trying to fix them, but I knew none of them had any idea what to do.  I stood there with my friends tucked away in the DVD section laughing at them for a few minutes.  Luckily for them, it reverts back to normal when you reset the computer.  Go have fun with it and stump your friends.

-Image courtesy of wikiHow

Found and iPhone and Apple and Technology and 3G iPhone and speed testmikekochansky on 05 May 2008 09:25 am

Applicando recently posted a speed test video between a mock “3G iPhone” and the current EDGE iPhone. Both phones are downloading the same page at the same time. The mock “3G iPhone” is simulated by sharing the same Wifi internet connection of an iMac, which was connected to the internet via HSDPA using a Huawei E172 HSPDA modem.  The “3G iPhone” is on the left and the current EDGE iPhone is on the right. The “3G iPhone” loads the same page as the EDGE iPhone in 16 seconds, and the EDGE iPhone takes 30 seconds. That’s a big difference, almost cutting the download time in half.

Found and Apple and Windows and ibm and osDave Caolo on 16 Apr 2008 08:15 pm

Filed under: ,

Is Big Blue about to go Mac?

Well, not really. Roughly Drafted Magazine has obtained a document which describes a pilot program at IBM that has employees using Macs for their day-to-day work. Now, they aren't looking to ditch Windows in favor of Mac OS entirely. Instead, IBM wants to have diverse operating systems available to employees. From the document:

"Research is focusing on providing an IBM application stack on multiple Operating Systems, rather than be confined to one or the other."

At the end of the program's first phase, a full 86% of participants asked to keep their Macs, leaving comments like "It has been easier learning the Mac than learning Vista" and "Getting wireless running was a piece of cake on the Mac, much simpler than the PC" (amen to that, brother). Of course, this is probably an easier sell now that IBM doesn't make PCs any more.

Someone cue the chick with the sledgehammer.

[Via Infinite Loop]
Read | Permalink | Email this | Comments

Found and Apple and Business and DesignDaniel Jalkut on 20 Feb 2008 03:43 pm

When Apple first announced the iPod, way back in 2001 (!), I am ashamed to admit that I didn’t get it. It’s embarrassing, because to me the iPod now seems so obvious. Of course you want 1000 songs in your pocket. Who wouldn’t? For people who still don’t get it, I find it impossible to understand them. What is their life perspective that this device hasn’t transformed it?

The very first iPod looks sort of monstrous compared to today’s sleek beauties. An awkwardly mechanical scroll wheel, surounded by buttons with large enough gaps to gather dirt, sand, and who knows what. A monochrome LCD display takes up perhaps only 25% of the front surface of the device, looking tiny and impotent on the cigarette-pack-sized case.

The lettering etched into its shiny metallic back reflects its originality: just an Apple logo and the word “iPod.” Branding for a product that stands alone in its market, one that doesn’t need to differentiate itself from the capacities or capabilities of a sibling or competitor. An iPod exists. It holds 1000 songs. And you can buy one.

So I bought one, in spite of not getting it. The truth is, as an Apple employee I was given an offer I couldn’t refuse. Instead of paying the list price of $399, Apple would be offering all of us a one-time half-off deal. Putting a bunch of MP3 files on a portable device and walking around listening to them was the last thing I saw myself doing, but $200 for a 5GB hard drive seemed like a decent deal at the time. I bought the original iPod because it struck me as an affordable hard disk!

But why did I not get it? I loved music, and still do. I embraced technology. I was the ideal target market. But to me, listening to music meant selecting a CD or stack of CDs from my shelf, and carrying those scuffed plastic cases to wherever I wanted entertainment. Disorganized stacks appeared on the surfaces around my home stereo. A pile was always getting moved from the front seat of my car to the back, making room for a passenger. And when I had a full load, they migrated further to position beneath my seat. Compact discs were pure convenience.

I was suffering from a major “getting it” gap. My impressions of what I needed were so distorted and abused by habit that I was blind to the notion of a new device enhancing my life. There was nothing more liberating than the CD. The CD represented listening to my music wherever I was, whenever I wanted to. What did I need with MP3 files and a little device that forced me to transfer files to it? That sounded awkward to me.

What’s interesting to me about this nostalgic trip down memory lane is not so much that I was dense about the iPod and what it could do for me, but that Apple went right ahead and developed the thing anyway. I imagine that most people suffer from this same habitual resistance to new ideas, especially when the new ideas are trying to replace habits that people believe are already optimal. The density I describe here represents serious marketplace inertia for any company that develops game-changing products. How does an innovator convince ordinary people that they’d be happier on the other side of this mental gap?

And most interestingly of all, how does an innovator convince themselves there’s a gap, and that getting people over it will change the world? I only got over the iPod gap with the benefit of a physical object I could hold in my hand, a set of headphones, and some seriously rocking tunes. Apple got over it considerably sooner than that.

Many of us consider ourselves innovators, albeit on a smaller scale than a company such as Apple. So try to imagine a product, a philosophy, or a way of life. Hold it in your hands and examine it carefully. I know you’re sure you don’t need it, and you can’t imagine what you would ever use it for. Neither can anybody else. But in a few years we’ll wonder how we ever lived without it.

Now all have you to do is get over the gap and build it.

Found and Apple and china and hockey-puck and imac and mouse and national-centre-for-the-performing-arts and thinner and usbMike Schramm on 07 Feb 2008 12:00 pm

Filed under: , , ,


TUAW reader Kim, who runs the Danish blog Kinablog,dk, sent us this piece he wrote about what he calls the world's biggest Apple USB mouse (a.k.a. the iMac mouse, a.k.a. the hockey puck). It's actually a building in China that houses the National Centre for the Performing Arts, with room for 6,500 people in three halls inside 2,000 square meters, designed by Paul Adreu. And he's right-- it bears a striking (though not quite exact) resemblance to the round little early iMac peripheral. Considering that construction started on the building in 2001, and the mouse was released before that, it's a little less of a stretch (though still a stretch) to think that one inspired the other.

But Kim is thinking even bigger-- not only does he dare us to imagine the sound of a click on a mouse that big, but he asks what an iMac that size would look like. Stop bending my mind like that, man! Apple is going thinner, not bigger.
Read | Permalink | Email this | Comments

Found and Applebeach on 08 Jan 2008 03:37 pm

Los Gatos Apple Store on Christmas Eve
I had one of the worst shopping experiences in years at the Los Gatos Apple Store last night. First let me say that as you may know, I'm a long-time Apple advocate. But I'm beginning to question my affinity and their understanding of good user experience.


  • It was 41 degrees outside the Apple Store and 41 degrees inside the Apple Store. They had the front doors wide open on a cold night in January. People were literally hopping up and down and patting their arms to stay warm. The employees seemed to not notice. In fact they had someone standing at the entrance to greet people. I felt sorry for her as you could see her breath as she said hello.
  • It was brighter than the sun inside. My eyes hurt. It wasn't a warm brightness though, it was a fake, fluorescent, blinding brightness from the lights above, the lighted promotional panels telling us how great Apple is, and the rapid fire of dozens of LCD screens all around. Ironically, it felt very much like that 1984 Apple commercial. Cold, ugly, blinding light. I wish I could have run in there and smashed the screens to prove a point.
  • I found what I was looking for right away (a game for my son) but it was on the top shelf of their software wall... 9ft high. I'm 6' 2", I had to jump to reach it. Who the hell designs merchandising like this? In fact the entire store left me wondering. Cold concrete floors, insanely bright displays, tiny ipods spread out across yards of surface space. It just looked bad. But worst of all, there is no register. No place to go to actually purchase something.
  • No registers! I know Apple thinks this is cool, or modern, or the height of customer service to have sales people roaming around with refurbished Newtons to ring you up, but they are not dedicated cashiers. They are also sales reps... and if they are "helping" customers with a product, they can't be ringing other people up. It's really disconcerting. Your eye looks around for a counter. The only counter is the Genius Bar and you have to sign up and wait around just to speak with someone. There's a line there, but you don't know if you can buy something there or if it's just for support. So you wander around. As I did. Pacing and waiting for some asshole with a Newton to acknowledge me. After 10 minutes I went up to the shivering girl at the door and asked how I could buy something. She said that the people in the blue shirts could help me buy something. But not the teal blue, just the dark blue, but there was one guy in a teal blue shirt inexplicably with a Newton that could help me, but only if I was paying by credit card or debit card. I said what about a gift card, and she said oh yeah a gift card will work. So I went to stand near the teal blue guy who was demonstrating Leopard to someone, but as soon as he was done, he bolted to the back room. I then paced around other people in blue shirts until after 10 more minutes, a woman in a dark blue shirt came from behind the Genius Bar and asked me if I wanted to purchase the thing I was holding... Genius!
  • As I was pacing, I noticed how much Los Gatos has changed. It always was a place for the more affluent, but it's gotten out of hand in recent years. The customers in the store seemed so plastic and manufactured. Conspicuous displays of wealth or the insecurity of not looking wealthy. Image seemed so important. Being away from Los Gatos for three years and living in a more down to earth Santa Cruz magnifies this. There was a sense of entitlement about these people, which is why I probably couldn't get rung up. These people desired to be served, waited on, which ties up their dark blue shirt people. Much of this would be solved if they just had a damn counter for sales.
  • This experience got me thinking that Apple has its wires crossed. Their commercials are about how simple and easy Apple is, but their retail experience and brand is just the opposite. It's slick and unapproachable. Listen, I know Apple, I've owned 10 Apple computers, I use them for work machines, I have purchased 6 ipods, an iphone Apple TV, etc. I'm writing this on a MacBook Pro. I've been going to the Apple stores since they opened. I'm an Apple nerd... And If I feel alienated at an Apple store, then something is wrong. Think about how the average person would feel.

Found and Microsoft and Apple and leopard and os-x and family-packs and joe-wilcox and pricingMike Schramm on 19 Dec 2007 03:00 pm

Filed under: , , ,

Newsflash: Microsoft messed up. Yes, I know, that doesn't come as news to most of you (that's why you're here), but Joe Wilcox over at eWeek was surprised by the fact that while Apple's Leopard Family Pack pricing lead to some nice sales numbers, Microsoft instead decided to discontinue their family pack prices. Basically, you could buy OS X 10.5 as a single copy for $129, or a "family pack" (installations for 5 Macs) for $199. And a whopping 33% of Leopard sales were of the family pack version, even though OS X doesn't require any validation at all-- users could just have bought the $129 version and installed it five times.

What's the difference? Wilcox says that Apple trusts their customers, and as a result, users who feel the family pack is worth it are willing to pay. Microsoft, on the other hand, demands validation from their users. Wilcox also quotes an analyst (which in this case is Latin for "he who states the obvious") saying that Leopard had a blowout launch, much better than Vista. But that's a big duh, so I won't even bother comparing OS X to Vista-- I'll leave that to the Mac commercials.

What else do you need to know? Clearly, Microsoft is just plain doing it wrong.
Read | Permalink | Email this | Comments

Found and Apple and 24-hours-of-leopard and developers and leopard and os-x and ruby and ruby-on-rails and web-2.0Mike Schramm on 25 Oct 2007 05:00 pm

Filed under: , , , , ,

Feature: The most awesome, easy, groovy, Web 2.0 development platform ever is now built-in to OS X.

How it works: Like buttah. Ruby, the language that powers RoR, has actually been built-in to OS X for a while (don't believe me? type "irb" in your terminal right now to access interactive Ruby), but Ruby on Rails has been mostly a pain to install around OS X. Packages need to be downloaded, settings need to be tweaked, and servers need to be config'd. No more. Ruby on Rails, free and installed on every new Mac. Developers, start your developing.

Who will use it: Mostly people who develop applications for the web. But even though I personally don't code much, if you've ever done any coding, once you dive into Ruby and RoR, you'll probably have the same reaction that I do: wow this thing is neat! For a start in Ruby, check out the classic Why's Poignant Guide, and for a tutorial on RoR, hit up Curt Hibbs (he's from St. Louis, so you know he's a good guy).

You can check out all our 24 Hours of Leopard posts here.

Read | Permalink | Email this | Comments

Found and Web and Microsoft and iPhone and Mossblog and network and Walt Mossberg and browser and handheld and AT&T and phone and handsets and hardware and software and online and Dell and wireless and Apple and Windows and Sony and Verizon and cellphone and Macintosh and Treo and Palm and BlackBerry and InternetJohn Sullivan on 21 Oct 2007 08:31 pm

Suppose you own a Dell computer, and you decide to replace it with a Sony. You don’t have to get the permission of your Internet service provider to do so, or even tell the provider about it. You can just pack up the old machine and set up the new one.

Now, suppose your new computer came with a particular Web browser or online music service, but you’d prefer a different one. You can just download and install the new software, and uninstall the old one. You can sign up for a new music service and cancel the old one. And, once again, you don’t need to even notify your Internet provider, let alone seek its permission.

Oh, and the developers of such computers, software and services can offer you their products directly, without going through the Internet provider, without getting the provider’s approval, and without giving the provider a penny. The Internet provider gets paid simply for its contribution to the mix: providing your Internet connection. But, for all practical purposes, it doesn’t control what is connected to the network, or carried over the network.

This is the way digital capitalism should work, and, in the case of the mass-market personal-computer industry, and the modern Internet, it has created one of the greatest technological revolutions in human history, as well as one of the greatest spurts of wealth creation and of consumer empowerment.

So, it’s intolerable that the same country that produced all this has trapped its citizens in a backward, stifling system when it comes to the next great technology platform, the cellphone.

A shortsighted and often just plain stupid federal government has allowed itself to be bullied and fooled by a handful of big wireless phone operators for decades now. And the result has been a mobile phone system that is the direct opposite of the PC model. It severely limits consumer choice, stifles innovation, crushes entrepreneurship, and has made the U.S. the laughingstock of the mobile-technology world, just as the cellphone is morphing into a powerful hand-held computer.

Whether you are a consumer, a hardware maker, a software developer or a provider of cool new services, it’s hard to make a move in the American cellphone world without the permission of the companies that own the pipes. While power in other technology sectors flows to consumers and nimble entrepreneurs, in the cellphone arena it remains squarely in the hands of the giant carriers.

The Soviet Ministry Model

That’s why I refer to the big cellphone carriers as the “Soviet ministries.” Like the old bureaucracies of communism, they sit athwart the market, breaking the link between the producers of goods and services and the people who use them.

To some extent, they try to replace the market system, and, like the real Soviet ministries, they are a lousy substitute. They decide what phones can be used on their networks and what software and services can be offered on those phones. They require the hardware and software makers to tailor their products to meet the carriers’ specifications, not just so they work properly on the network, but so they promote the carriers’ brands and their various add-on services.

Let me be clear: Any company that spends billions to build and maintain a wireless network deserves to be paid for its use, and deserves to make a profit and a return for its shareholders. Not only that, but companies like Verizon Wireless or AT&T Inc. should be free to build or sell phones or software or services.

What Is Needed

But, in my view, they shouldn’t be allowed to pick and choose what phones run on their networks, and what software and services run on those phones. We need a wireless mobile device ecosystem that mirrors the PC/Internet ecosystem, one where the consumers’ purchase of network capacity is separate from their purchase of the hardware and software they use on that network. It will take government action, or some disruptive technology or business innovation, to get us there.

To my knowledge, only one phone maker, Apple Inc., has been permitted to introduce a cellphone with the cooperation of a U.S. carrier without that carrier having any say in the hardware and software design of the product. And that one example, the iPhone, was a special case, because Apple is currently the hottest digital brand on earth, with its own multibillion-dollar online and physical retail network.

Even so, Apple had to make a deal with the devil to gain the freedom to offer an unimpaired product directly to users. It gave AT&T exclusive rights to be the iPhone’s U.S. network for an undisclosed period of years. It has locked and relocked the phone to make sure consumers can’t override that restriction. This arrangement reportedly brings Apple regular fees from AT&T, but penalizes people who live in areas with poor AT&T coverage.

Apple has also, so far, barred users from installing third-party programs on the iPhone, though the company announced last week it will open the phone to such programs early next year. (Web-based iPhone programs–those that run inside the Web browser–have been available from day one.)

These restrictions have rubbed some of the luster off the best-designed handheld computer ever made.

A few other “smart phones” sold primarily to businesses have been freer of carrier restrictions on third-party software and services than typical cellphones. But even these handsets, such as Palm Treos, Windows Mobile devices, and BlackBerrys, have been partly crippled by carriers in some cases.

As a technology reviewer, I have met with multiple small companies that had trouble getting their programs onto consumers’ phones without the permission of the carriers; getting that permission often requires paying the carriers. Sure, there are some clumsy workarounds that can evade the carrier barrier, but it’s nothing like the ability small software companies have had for decades to offer their products for installation on Windows or Macintosh computers.

We also need much greater portability of phone hardware. Because the federal government failed to set a standard for wireless phone technology years ago, we have two major, incompatible cellphone technologies in the U.S. Verizon Communications Inc. and Sprint Nextel Corp. use something called CDMA. AT&T and Deutsche Telekom AG’s T-Mobile use something called GSM. Except for a couple of oddball models, phones built for one of these technologies can’t work on the other. So that limits consumer choice and consumer power. If you want to switch from AT&T to Verizon, you have to swallow the cost of a new phone.

But the problem is even worse. The government didn’t require the CDMA companies to include a removable account-information chip, called a SIM card, in their phones. So, unlike people with GSM phones, Sprint and Verizon customers can’t keep their phones if they switch between the two carriers, even though they use the same basic technology. And, the government allows the GSM carriers to “lock” their phones, so a SIM card from a rival carrier won’t work in them, at least for a period of time. Techies can sometimes figure out how to get around this, but average folks can’t.

The carriers defend these restrictions partly by pointing out that they subsidize the cost of the phones in order to get you to use their networks. That’s also, they say, why they require contracts and charge early-termination fees. Without the subsidies, they say, that $99 phone might be $299, so it’s only fair to keep you from fleeing their networks, at least too quickly.

But this whole cellphone subsidy game is an archaic remnant of the days when mobile phones were costly novelties. Today, subsidies are a trap for consumers. If subsidies were removed, along with the restrictions that flow from them, the market would quickly produce cheap phones, just as it has produced cheap, unsubsidized versions of every other digital product, from $399 computers to $79 iPods.

The Federal Communications Commission is selling some new wireless spectrum that will supposedly lead to fewer restrictions for technology companies and consumers, but it’s far from certain that the carriers, with their legions of lobbyists and lawyers, will allow such a new day to dawn. Google Inc. is making noises about trying to bust open the cellphone prison, with new software and services, but that’s no sure bet either.

Remember Landlines?

We’ve been through this before in the U.S., though many younger readers may not recall it.

Up until the 1970s, when the federal government intervened, you weren’t allowed to buy your own landline phone, and companies weren’t able to innovate, on price or features, in making and selling phones to the public. All Americans were forced to rent clumsy phones made by a subsidiary of the monopoly phone company, AT&T, which claimed that, unless it controlled what was connected to its network, the network might suffer.

Well, the government pried that market open, and the wired phone network not only didn’t collapse, it became more useful and versatile, allowing, among other things, cheap connections to online data services.

I suspect that if the government, or some disruptive innovation, breaks the crippling power that the wireless carriers exert today, the free market will deliver a similar happy ending.